Build NYC Blog

WebGL Deferred Shading

We recently saw this great post about using the WEBGL draw buffers extension for deferred shading and wanted to share our current approach…

WebGL Deferred Shading

We recently saw this great post about using the WEBGL draw buffers extension for deferred shading and wanted to share our current approach…

A Shoutout from Alan Patricof

When we raised our Series A round , we knew it would periodically come with press endorsements from our investors, but we didn't know they…

Announcing our $5.3M Series A

We're fortunate to be capping off a great year with the announcement of our series A round of financing, led by RRE Ventures' Stu Ellman…

Luma Demo 3

As the year draws to a close, we continue to make progress on Luma, our webGL engine ( Demo 1 , Demo 2 ). Check out the latest space, the…

Luma Demo 3

As the year draws to a close, we continue to make progress on Luma, our webGL engine ( Demo 1 , Demo 2 ). Check out the latest space, the…

It's a Laser Cutter!

54 inches; 242 pounds. Nick F. & Dustin get under the hood. The laser itself. We're almost ready to take it for a spin — stay tuned…

Interactive 3D Visualization for Everyday Use

We had a WebGL hackathon a couple months ago; it was a lot of fun and we were super impressed by everyone who came. As the hosts of the…