Announcing our $5.3M Series A

We're fortunate to be capping off a great year with the announcement of our series A round of financing, led by RRE Ventures' Stu Ellman…

Luma Demo 3

As the year draws to a close, we continue to make progress on Luma, our webGL engine ( Demo 1 , Demo 2 ). Check out the latest space, the…

Luma Demo 3

As the year draws to a close, we continue to make progress on Luma, our webGL engine ( Demo 1 , Demo 2 ). Check out the latest space, the…

It's a Laser Cutter!

54 inches; 242 pounds. Nick F. & Dustin get under the hood. The laser itself. We're almost ready to take it for a spin — stay tuned…

Interactive 3D Visualization for Everyday Use

We had a WebGL hackathon a couple months ago; it was a lot of fun and we were super impressed by everyone who came. As the hosts of the…

Progress Towards a Semantic Understanding of 3D...

Automatically understanding what we've scanned is at the core of generating next-gen real estate visualization. If you're a software…

Progress Towards a Semantic Understanding of 3D...

Automatically understanding what we've scanned is at the core of generating next-gen real estate visualization.

Press Roundup

The year is flying by and periodically we get behind on updating the blog, which brings me great shame. Particularly when it robs you, our…

Implementing 3 Screen Space Ambient Occlusion M...

How do we get movie-quality lighting in real time? Traditional 3D pipelines take a number of shortcuts when simulating lighting in a scene…

Implementing 3 Screen Space Ambient Occlusion M...

How do we get movie-quality lighting in real time? Traditional 3D pipelines take a number of shortcuts when simulating lighting in a scene…

Luma Demo 2

Architectural Digest

Architectural Digest's October 2013 issue. There are few publications as revered in the real estate community as Architectural Digest and…

Finding the Shape of a Room

Below is an animation of the primitive extraction and meshing algorithm. The algorithm looks at a horizontal slice of the point cloud and…

Capturing a Toast in a Point Cloud

We've been working on our own hardware for capturing 3D and 2D data using a combination of a laser scanner and dSLR camera. We've named our…

HDR in WebGL

What is HDR? It's very common in computer graphics to represent images in a format known as RGB. One of the largest issues with this format…

New Jobs Page

We've had a live product for about six months now. In that time, we've been very busy designing our internal tools, but we haven't had a…

Registering Point Clouds

This short clip is a compilation of about 20 frames that shows the point cloud sweeps being registered to one another and aggregated. It's…

Office Coffee Part 1

Preface: We're serious about our coffee and we like everyone to know it. We have boundless disdain for the office Keurig Coffee Maker. And…

Luma Demo 1

Bed Hack at WebGL Hackathon

Catching a few zs after a late night of hacking

WebGL Hackathon Starts

Hacking starts on Thursday night

WebGL Hackathon Schedule

We're working hard to prepare for next week's WebGL hackathon and hope you're pumped as well for 28 hours of eating, drinking and coding…

Floored moves FWD with Realogy

It's a salesman's dream: pitching hundreds of qualified and engaged decision-makers at the same time. Blake would be proud. A few months…

Jekyll Asset Pipeline with Stylus and Revisions

We use Jekyll for this blog and for the other pages on floored.com and host them on Github Pages . We find it simpler and faster than…

Unity Skybox Weirdness

If you haven't checked out our recent World Trade Center model , you should click on that link now! Given the crazy amount of security we…

Debriefing Disrupt

A behind-the-scenes blog post about our experience at Techcrunch Disrupt I'm writing this on the plane home from a week-long vacation, the…

1 World Trade Center

Last Friday I had one of the cooler experiences of my life. I strapped on dusty combat boots (not mine), a hard hat, a super-sleek…

About Us

Over the past few months the Floored team has grown steadily to the point where we're now 10 full-time. We recently moved into a new…

Moving Day

View from the roof deck of our new office. We just moved in to our new offices in Soho — check out that view! Our awesome team has been…

Top Secret

Head of Matterport device with SLR camera mounted to top.

Engineering and iOS at Floored

Last month, we gave a short presentation about the engineering work we do at Floored, with a focus on iOS and integrating with Unity . It…

Seeing 3D in 2D

At Floored, we use a proprietary camera built by Matterport to automatically generate 3D models of interior spaces. As they say though…

Choosing a format for 3D data

Viewing an apartment in 3D on the web Using Unity3D , we built a 3D model viewer for the web and iPad . Unlike many Unity applications…

Integrating Unity 3D Within a Native iOS App

One of the limitations with using the Unity 3D game engine for developing an iOS app is that, by design, the Unity-built app runs within…